For example, the player can choose to make the character Hikari duel characters in the daytime, in hopes of learning new skills for battle, but at night, there is the separate option to instead spend in-game currency to bribe characters for information or items. New to the sequel is there being distinct “daytime” and nighttime” segments of gameplay, with path actions, will differ depending on the time of day. Once again, each character has their own “path action” – a particular means for the player to have the respective character interact with non-player characters in the game world, often with the goal of getting reward items or characters to fight in support of their cause. The player move between eight separate characters, each with their own purpose for traversing the game world. Similar to the first Octopath Traveler, the game plays as a traditional JRPG.
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